saveroomminibar:

‘Project RPG’ revealed by City Interactive, former ‘Witcher’ developerProject RPG has been unveiled by City Interactive and German studio Deck13. Still early in development, the action role-playing game will focus specifically on player skill to progress forward, with a story that is designed to be mirror users’ own actions and playstyle through its vision and ideologies.The world is set 1,000 years after the death of a God, whose corpse is a mountain that splits the world into two sides, each with their own philosophy. Players will cross the border between the two sides early in the game, and must decide to align with one or the other. The approach to combat is inspired by Dark Souls, Kingdoms of Amalur and Batman: Arkham City, in that it features systems that are simple to grasp but filled with depth. Enemies will be designed to be recognisable not by their appearance but their behaviour and fighting style. It has also already been confirmed to feature a New Game Plus option after completion. Project RPG is currently entering its prototype phase, and is scheduled to be released on Xbox 360, PS3 and PC sometime in 2013.digitalspy.co.uk
(via: allgamesbeta)

It’s shit like this that makes me excited about games. Fucking cool as hell idea.

saveroomminibar:

‘Project RPG’ revealed by City Interactive, former ‘Witcher’ developer

Project RPG has been unveiled by City Interactive and German studio Deck13.

Still early in development, the action role-playing game will focus specifically on player skill to progress forward, with a story that is designed to be mirror users’ own actions and playstyle through its vision and ideologies.

The world is set 1,000 years after the death of a God, whose corpse is a mountain that splits the world into two sides, each with their own philosophy. Players will cross the border between the two sides early in the game, and must decide to align with one or the other.

The approach to combat is inspired by Dark Souls, Kingdoms of Amalur and Batman: Arkham City, in that it features systems that are simple to grasp but filled with depth. Enemies will be designed to be recognisable not by their appearance but their behaviour and fighting style.

It has also already been confirmed to feature a New Game Plus option after completion.

Project RPG is currently entering its prototype phase, and is scheduled to be released on Xbox 360, PS3 and PC sometime in 2013.

digitalspy.co.uk

(via: allgamesbeta)

It’s shit like this that makes me excited about games. Fucking cool as hell idea.

  1. deathbyvideogame reblogged this from saveroomminibar
  2. deviousbee reblogged this from saveroomminibar
  3. otherwindow reblogged this from saveroomminibar
  4. ianr636 reblogged this from saveroomminibar and added:
    The body of God is a fucking wall… brilliant. I await this game.
  5. thatamos reblogged this from saveroomminibar and added:
    It’s shit like this that makes me excited about games. Fucking cool as hell idea.
  6. bassman5911 reblogged this from eridanussupervoid
  7. transmetropolistin reblogged this from saveroomminibar
  8. opalneria reblogged this from narcicest
  9. somewhatclever-er reblogged this from saveroomminibar and added:
    Well, this could be cool.
  10. brogineer reblogged this from saveroomminibar
  11. meowsturbation reblogged this from spermwwhale and added:
    w o w i want this so bad
  12. super-nothing reblogged this from saveroomminibar and added:
    this sounds so sick!
  13. spermwwhale reblogged this from saveroomminibar
  14. tommy-tomcat reblogged this from saveroomminibar
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  19. pancakefactory reblogged this from saveroomminibar and added:
    @___________@
  20. space-powered reblogged this from saveroomminibar and added:
    Inspired by Dark Souls Inspired by Dark Souls I’m sold already